That being said, one of my favorite things to teach is the Oregon Trail, and the text based video game provides such a great way to connect history with reading, writing, and above all video games.
That being said, the amazing internet archive has recently released a streaming service for the Oregon Trail. You can access it here:
https://archive.org/details/msdos_Oregon_Trail_The_1990
Not only is the Oregon Trail available but a lot of the other older video games have been placed there for the public to access!
Regardless of how amazing this resource is, West Sedona was going to make it as difficult as possible to provide the kids with this experience. So I wrote my own, manual Oregon Trail Game, based on Dungeons and Dragons.
The lesson starts with a character sheet:
As you can see, students have to build a character and create a budget.
I then created a powerpoint that was the journey. Students would come to a challenge, and then have to roll a dice to find out what happened to them. Depending on what character traits, or supplies they had, it could effect how well they faired on the Trail.
This lesson was very successful, it was a total of around 31 slides. After each couple of events I would have students reflect on their journey thus far in a "trail diary" in which they drew a quick picture, wrote a sentence or wrote some key words. This maintained that students were focussing.
While I enjoyed the concept of the lesson, it was very teacher involved, but proved to get the point across, while helping students learn some geographical features of the Northwest.
In the end for fun, the students had to fight a dragon, in fact, no other than Trogdor the Burninator.
Afterwards we watched the Trogdor cartoon, which was popular when I was in Middle School. They got a kick out of it, and it was fun to share something I enjoy with them.
Dragon: by Homestarrunner.com
https://www.youtube.com/watch?v=90X5NJleYJQ